I like the idea of having a difficulty rating system, maybe called like rather than star difficulty cube difficulty and it would just be a reliable way to measure what songs are harder than others even if the song isn’t ranked. It would still use the same metric as start difficulty(So a 12 star difficulty map would be just as hard as a 12 cube difficulty map). That way, for example, a person without mods or even without Beat Saber would be able to tell what accomplishments are more impressive than others. This could come alongside giving those plays on non ranked songs with cube difficulties(not every song needs to have a star or cube difficulty btw, because it would be unreasonable to think that you guys could measure every single map that comes out) scores similar to PP, called something like PS(Performance Score, and this would count toward player rank) that use the same algorithm to measure PP but just for maps that aren’t ranked. All in all this feature would just be an incentive to play non-ranked maps and to try and grind them, as well as a way to gauge the difficulty of non-ranked maps, so when I say I beat the hardest song in the game, my friends will know that I’m capping, because they having a way of knowing that the song I showed the score of is actually really easy.